Science Museum
The most enjoyable project I worked on at General Assembly, not only because I'm a big fan of the Science Museum but because our team worked so well together. This project was a two week sprint working in a team of four to design a new mobile app for the Science Museum. We also explored a different UX technique daily which included:
Science Museum
The most enjoyable project I worked on at General Assembly, not only because I'm a big fan of the Science Museum but because our team worked so well together. This project was a two week sprint working in a team of four to design a new mobile app for the Science Museum. We also explored a different UX technique daily which included:
- Contextual inquiries
- Personas & scenarios
- Affinity mapping
- User flows & user journeys
- Feature prioritisation
- Sketched interfaces
- Digital wireframes
- Mid-fidelity prototype
The project was completed by presenting a team pitch of our UX solution with a walk through of the mid-fidelity clickable prototype. My case study describes the whole process our team followed when developing our the app.
Affinity mapping our user research