Science_Museum.jpg

Science Museum

Science Museum

The most enjoyable project I worked on at General Assembly, not only because I'm a big fan of the Science Museum but because our team worked so well together. This project was a two week sprint working in a team of four to design a new mobile app for the Science Museum. We also explored a different UX technique daily which included:

Science_Museum.jpg
 

Science Museum

The most enjoyable project I worked on at General Assembly, not only because I'm a big fan of the Science Museum but because our team worked so well together. This project was a two week sprint working in a team of four to design a new mobile app for the Science Museum. We also explored a different UX technique daily which included:

  • Contextual inquiries
  • Personas & scenarios
  • Affinity mapping
  • User flows & user journeys
  • Feature prioritisation
  • Sketched interfaces
  • Digital wireframes
  • Mid-fidelity prototype

The project was completed by presenting a team pitch of our UX solution with a walk through of the mid-fidelity clickable prototype. My case study describes the whole process our team followed when developing our the app.

Affinity mapping our user research

Affinity mapping our user research